Tuesday, October 9, 2007

Halo 3

A lot of noise was made about the Halo 3 release on what Wayne calls, "Bubble Vision". So, I thought I would give my personal experiences of the game, and its potential impacts on Microsoft.

We have (meaning me and my brother) been long time players of the Halo series; completing the first two, and now the third, and routinely having lans for both Halo 1 and 2.

Halo 3 hardly took any time at all to complete, but the in game play is probably not what interests the market nor Microsoft. The multiplayer options, for both online gaming (through x-box live) and through a physical lan set up are impressive. And that's where the money will be made. If new x-box live subscriptions are what they are after, then that is what they will get. The first few nights online were useless simply because of the amount of people hooking in, and therefore, creating massive lag issues. X-box live subscriptions have increased massively since the release of Halo 3. Obviously x-box sales have increased massively as well, but the margins for these are apparently small.

The next step is to evaluate Halo 3 via way of lan, which will draw in the secondary buyers of x-boxes, accessories such as controllers, the game and subsequently other games and subscriptions as well. We have yet to experience this as yet, but we surely will soon.

I'll keep you posted.

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